Corner Cutters First gameplay: a full GT race at Dutch Dunes

📅 12 Nov 2026
▶ YouTube
Gaming
Corner Cutters First gameplay: a full GT race at Dutch Dunes
▶ YouTube

Corner Cutters First Gameplay Shows Full GT Race at Dutch Dunes Circuit


The first gameplay video for Corner Cutters shows a full GT race at Dutch Dunes, one of the game's eleven circuits, offering a look at the top-down racing game's on-track action.

Corner Cutters is a top-down racing game from solo developer Ferdi Willemse, published by Nimbly, where the view is simple and the racing isn't. You steer, brake, and feed in the throttle while managing tyre wear and temperature, choosing between slicks, intermediates, and wets, and calling pit stops with a crew that changes the tyres. Rain falls and a dry line appears where cars run, and the stewards watch for track limits and collisions. Grids hold up to twenty cars across ten teams of two, with AI drivers who defend, dive down the inside, and sometimes get it wrong.

Three classes are included: open-wheelers with DRS and slipstream, three GT cars (front-engined V8, mid-engined V10, rear-engined flat-six), and a small cup roadster. The eleven circuits range from a harbour and a desert canyon shaped like a T-rex to a neon city at night, a lake, a marsh, a raven-shaped mountain, a banked speedway, coastal dunes with two banked corners, and a figure-eight track that crosses itself on a bridge. Championship mode lets you build a calendar of 2 to 20 rounds and fight for drivers' and teams' titles with your team-mate, while online and LAN play supports up to sixteen people with AI filling the grid.

Corner Cutters is planned for release on PC via Steam in Q4 2026.





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