The 3 PS+ cap is designed to help meaningfully slow the pace at which items upgrade throughout the year.
Directionally, our goal is for the gap between base items and end-game campaign items to be about 20% smaller than it was in FC26. For reference, the adjustment we made between FC25 and FC26 was about 7%, so this would be a much more significant change on top of last year’s adjustment.
The PS+ cap, along with changes to base PlayStyles, will be a major part of that adjustment. It will also be paired with other changes, including lower stat boosts (with a stronger focus on preserving authentic item strengths and weaknesses - for example, attackers not getting as significant boosts to their defensive stats), and fewer total campaign squads across the year.
Our intention is for this slower upgrade pace to give players more time to enjoy their items before thinking about the next upgrade.
We believe that will create better overall pacing for the year and help more players stay engaged deeper into the year, including post-TOTY.