FC27 EARLY GAMEPLAY REVIEW
Keep in mind this is a testing phase, pre-beta, and things change until the final release
✅ Defending
The biggest change. It is hard & manual
1. Spamming bruiser is no longer an option.
If you do this, your player will slow down. Bruiser is still good if you time it correctly, but if you miss the timing, you get punished.
2. Interceptions
It is a huge difference between a player that you control and a player that is controlled by AI
If you control the player and you read the pass, you get the ball. If you don't control the player, the chances of getting the ball are slim. It has to be a very misplaced pass for AI to take it.
Interception Playstyle is noticeable, but if you read the pass correctly, you don't need it. You can notice the difference in situations where you are a little off the passing lane, but you still have to control the player to get the ball
3. Tackling
The AI doesn't perform tackles. The AI gets the ball only if your opponent runs into the defender. You have to manually select the player and tackle the ball.
I think Anticipate could become more important than Bruiser.
4. Jockey
Manual jockey is way faster. You can keep up with the so-called fidget spin.
5. 2nd man press
Near the box, it is nerfed. You can't just rely on it if you want to get the ball.
✅ Passing
Same as FC26, but it is much harder to perform the through balls because they are more manual.
✅ Dribbling
Same as FC26 + The New Off-Balance Dribbling.
Firstly, you need 85 dribbling to get the max benefit of this new feature. There are moments in the game where your opponent pushes you or misses a tackle, and your player falls a little, but he continues the dribbling. It looked a little OP.
✅ Shooting
I didn't notice any big difference from FC26
✅ AI Attacking
Much better than FC26
1. The AI attacking makes more runs
2. The new Triggered Curved Runs are crazy OP
After you trigger them, your player transforms into Prime Ronaldo/Messi and finds the perfect run into the opponent's defence. These runs are the most OP runs I've ever seen in a video game. Defending these runs will be extremely hard.