NEW GTA 6 DETAILS:
✅ Players can hide from police inside buses. If officers don’t see you board, they shouldn’t automatically know you’re inside, potentially allowing you to escape the wanted area unnoticed.
✅ Players can provoke NPCs into confrontations and then defuse the situation without fighting. Rockstar’s Phil Hooker tested this by provoking customers inside a crowded store and apologizing, causing them to leave so he could rob the store without those witnesses.
✅ Rockstar tested traveling to Watson Bay entirely through public transportation to ensure the systems function correctly.
✅ Developers regularly experiment with different NPC interactions and combinations of gameplay mechanics to discover unexpected possibilities.
✅ Testing includes structured gameplay sessions focused on specific content and open-ended sessions where developers set their own objectives.
✅ GTA 6 has specialized QA teams dedicated to gameplay features, mission testing and overall game testing.
✅ Individual gameplay systems are tested independently before being tested together to ensure their interactions work correctly.
✅ Rockstar uses diagnostic information to identify problems when interconnected systems behave unexpectedly.
✅ GTA 6’s interconnected systems span multiple teams and technologies, including scripting and core game code.
✅ Rockstar has continued improving its approach to complex gameplay systems over its last several projects.
(Via: Edge Magazine)