Aliens: Fireteam Elite 2 delivers frenetic co-op action, expanded customization and plenty of Xenomorph-slaying fun, but critics are divided on its repetitive missions, technical issues and lack of meaningful innovation. Here's how the sequel stacks up across the reviews.
6.4
Average Score (adjusted)
Confidence: Medium
Highly divisive
Reviews: 10
Top Review: cogconnected (7.8)
Spread: 3.8
⭐ 7 / 10
IGN concludes that Aliens: Fireteam Elite 2 doesn't reinvent the wheel but is a good time with friends. The pros: fun missions, likeable characters, a strong roster of classes highlighted by the customizable Specialist, solid level design and atmosphere, and a Horde mode plus unlockable system that encourages replayability. The cons: a predictable story that is light in tone for an Aliens game with limited camaraderie, a notable difficulty spike in the fifth act, progression that stalls for friends who fall behind, and some non-gamebreaking bugs and desyncs.
⭐ 7 / 10
CGMagazine concludes that Aliens: Fireteam Elite 2 is a solid co-op shooter and a good time for fans of the franchise. Pros: good variety of Xenomorph and Synth enemies, five classes plus a customizable Specialist, surprisingly tough challenge, sharper visual polish thanks to Unreal Engine 4, and full crossplay. Cons: overwhelming enemy volumes can cause poor performance on PC and PS5, limited and predictable biomes, a lack of boss encounters or unique threats, and it ultimately doesn't evolve or raise the bar from the first game, making it hard to recommend to those not sold on the original.
⭐ 6.5 / 10
Multiplayer.it concludes that Aliens: Fireteam Elite 2 is a rough but dated co-op shooter with a dual nature. Pros: the Perk Board and upgrade slots offer unexpected build depth, the Specialist class adds variety to a solid class system, and the five-wave Horde mode is perfect for quick sessions. Cons: flat gunplay with a Pulse Rifle lacking its expected impact, unstable framerate and bugs that trap Xenomorphs in walls, and no drop-in or text chat with bots that struggle to replace human teammates.
⭐ 5 / 10
GamingBolt concludes that Aliens: Fireteam Elite 2 is an average and underwhelming sequel. Pros: deeper customization and the Specialist class grant more freedom when crafting builds, shooting feels relatively responsive, and it captures the look of the films quite well. Cons: a forgettable, plodding story with dialogue that goes from endearingly cheesy to downright annoying, questionable facial animations in cutscenes, a repetitive mission structure with little variety, and Xenomorph movement and AI that can feel incredibly janky.
⭐ 4 / 10
Push Square concludes that Aliens: Fireteam Elite 2 is a massive letdown of a sequel that is overlong, horrendously repetitive, and bland. The pros: in-depth build customisation with plenty of perks, abilities, weapons and attachments, plus some moments of turn-your-brain-off fun with friends. The cons: poor performance on both PS5 and PS5 Pro that tanks when enemies pile up, a horrendous story with obvious and drawn-out revelations, downgraded visuals with samey and artless environments, low resolution pre-rendered cutscenes, brutal voice acting and writing, weaker Xenomorph AI that no longer uses ceilings and walls as well, and a tonally inconsistent experience.
⭐ 78 / 100
COGconnected concludes that Aliens: Fireteam Elite 2 is still better with friends and only a minor advance from the first game. The pros: combat is fun with friends, shooting feels punchy and impactful with cool Xenomorph designs and variety, a remixed class roster plus an unlockable Specialist, easier loadout creation, and improved lighting and particle effects thanks to Unreal Engine 5. The cons: bad writing and voice work with endless flat radio chatter and cliched NPCs, a repetitive mission structure whose explore-and-fight-waves rhythm becomes predictable, and no fun solo despite the bot teammates.
⭐ 7.6 / 10
Vandal concludes that Aliens: Fireteam Elite 2 is a fun and frenetic co-op action game that improves on the first installment, but feels more like a logical evolution than the expected sequel. Pros: frantic fun action that shines in online co-op, better Marine and weapon customization with five classes plus an endgame Specialist, more balanced combat, wider enemy variety, and outstanding sound and music. Cons: evident frame rate drops, AI that remains lacking, lazy level design and a poorly told, unoriginal story, bots that can't replace humans, and matchmaking instabilities.
⭐ 3.5 / 5
GamesRadar+ concludes that Aliens: Fireteam Elite 2 is a solid, janky and deliciously imperfect squad shooter. Pros: an excellent class customization system, plenty of weapons, attachments and unlocks to chase, fun four-player co-op with standout smartgun and flamethrowers, a fitting Aliens atmosphere, and a Horde mode with three maps. Cons: weak dialogue and acting, atmosphere-breaking enemies like robot spiders and cheap-looking bipedal robots, a pulse rifle that sounds wrong, unreliable frame rate, occasional bugs, and questionable Horde mode teamplay decisions.
⭐ 4.5 / 10
But Why Tho concludes that Aliens: Fireteam Elite 2 feels like a repetitive chore. Pros: spectacular visuals, movie-accurate cosmetics and environments, a fun variety of Xenomorphs, and classes plus a Specialist that mixes abilities. Cons: monotonous, repetitive gameplay, an inconsistent tone, near-identical environments, tedious progression, and a parade of bugs that can force teammates out of missions.
⭐ 7 / 10
GameSpew concludes that Aliens: Fireteam Elite 2 is a frenzied but familiar co-op shooter that offers more of the same. Pros: it throws absurd numbers of Xenomorphs at you, the Specialist class is a great addition, four-player squads, a wide variety of enemies including Synths, Automatons and Pathogen, numerous difficulty levels and Challenge Cards, and frenzied co-op fun that remains exhilarating. Cons: it may feel over-familiar to some since it doesn't change the formula much, multiple technical issues like frequent stuttering and framerate drops online, a disappointing story, and AI companions that can't be customized or assigned classes.