Attention! outdated file, see new fixed one here:
http://www.moddingway.com/file/48848.html
.
.
.
Hey guys, I always hated the extremly unrealistic, unpractical or just plain stupid results I get from Youth Academy scouting (very low physical stats, very high mental stats etc.), so I changed the career_youthplayerattributes table from my database. This table states the STARTING attribute value of youth players from all tiers, which then get randomised by scout.ini and youth_scout.ini to later get improved by the "may update" in your game. The result of my modifications are youth players with an OVR between 56 to about 65, before the "may update", with an attribute distributation inspired by actual newly promoted youth players made by EA.
>>Installation<<
-Unpack the archive where ever you want
-Use Rinaldo's DB Master to open your db.
-Scroll down to and highlight the career_youthplayerattributes table
-Click "Import Single Table" and choose the unpacked "career_youthplayerattribute Edited.txt" file.
-Save, close DB Master and regenerate (not shure if you really need to regenerate, but it won't hurt)
>>Notes<<
-To apply this table you need a extracted fifa 15 database, two files called fifa_ng_db.db and fifa_ng_db-meta.xml. If you use a mod like the MWM, which already uses a edited database you don't have to worry about this, since you already got your files. if you don't use such a mod, you either have to extract the db files yourself or download it somewhere on the net (google is your friend).
-As always Backup your db first
-I highly recommend you to use a edited scout.ini and youth_scout.ini either extracted from your own game or from a career mode patch like "Better Career Patch", since as I already wrote this table will only change the starting attributes of your youth players, so your results may suffer with a vanilla game.
-You can easily edit these values yourself with the help of an office program like Open Office Calc or Excel.