Stadium Breath Mod 1.0 Preview
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Released here:
http://www.moddingway.com/file/40150.html#
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• custom palette
• haze simulation effect
• ambient occlusion
• fading shadows
• enhanced lighting
• skin tones balance preserved, but less reddish
• bluish cold lights
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lowest
the basic thing, featuring the ENB custom palette. Should works on laptops
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low
adds bloom and fast contrast curves
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mid
better contrast curves, adds SweetFX antialiasing (SMAA and FXAA) and Lumasharpen for sharper edges
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high
adds low quality occlusion
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very high
medium quality occlusion
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high quality occlusion, adds ambient occlusion and indirect lightning
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The 6 versions are almost identical. The haze effect is always the same, changes are on player details and self shadowing due to occlusion.
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Bloom doesn't do the job, it's only a little enhance to the haze effect. Removing it won't ruin the feeling.
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Even the occlusion is not a big change on the experience because of the great quality globals we can enjoy and because the ENB custom palette actually simulate a sort of ambient occlusion: nearest object are sharper than the distant ones that fades out (of course doesn't simulate occlusion relative effects like self shadowing).
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Thanks to all the beta testers, you've been really precious to achieve these results.