FACEGEN MODELSET LAST VERSION BY SEPAK.
-Updated Model, Now you get a lot more realisitic results. The model is more symmetric and the texture has better quality.
-The conversion part in Autodesk is not necessary anymore, just the latest version of blender and Arianos' Importer/Exporter Tool. You can find the latter in ModdingWay or here: http://3dgamedevblog.herobo.com .
-You only need the head_0_0.rx3 file in the Extra folder to make the conversion.
-Enjoy.
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TUTORIAL
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**Install the modelset by copying the csamFifa14 folder in C:/Users/yourusername/AppData/Roaming/FaceGen/Modeller3/ModelSets**
1. Export each part of the facegen model separately:
2. Import the head_0_0.rx3 with arianos' latest version of the tool
3. Go to import Wavefront(.obj)
4. Import each part of the facegen model. Make sure that Keep Vertex Order is selected in both parts.
5. Now you have 4 parts in blender:
-face
-eye
-head_0_0_head
-head_0_1_eyes
Delete the last two files and change the name of face to head_0_0_head and the name of eye to head_0_1_eyes.
6. Now for each part of the model(head and eyes) go to the Object Data Panel and in the UVMap subpanel, change the name of UVMap to map0.
7. With Arianos' tool, Export.