FIFA 18 Modding Revolution : CG File Explorer

  POSTED February 19, 2018

Thanks to master Shawminator from 3dgamedevblog.com we will be able to enjoy an amazing tool that will allow you to mod FIFA 18 like never before. Frosty Editor was a great first step but this tool is specifically designed for FIFA 18. Yes. As you see in the screenshots it has a Creation Master ( master Shawminator thanks Rinaldo for help with this ) like in FIFA 16! Check out the screenshots and enjoy! Coming soon at 3dgamedevblog.com!

 Screenshots Gallery

It won´t matter if you have FIFA updated or not, this tool will work without problems. You will just have to point to FIFA 18, wait for the tool to load resources and start modding. You will be able to import your own kits or make any change you want.

Of course, still we are not able to add files ( for instance add a third kit or import a mini head to a player that don´t have one ) but you can mod any texture present in the game as well as the database, competition files, etc. I´ve said still, we don´t know how far master Shawminator will go.


Editing textures have never been easier. Just import your png, no need for complex DDS Photoshop plugins. No matter the texture size, CG File explorer ( when importing through Creation Master ) will resize it for you to fit the right one.

Check out Creation Master ( now named DA - Dynamic Assigner ), You can edit teams ( even traits ), you can edit players ( even appearance ), kits ( check out kits 3D models ) and much more. You can mod competition files to create your own competitions for career or tournament mode.

This tool will be available soon. So don´t forget to visit 3dgamedevblog.com

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